Common Lisp provides a variety of types of data objects. It is important to
note that in Lisp it is data objects that are typed, not variables. Any variable can
have any Lisp object as its value. (It is possible to make an explicit declaration
that a variable will in fact take on one of only a limited set of values. However,
such a declaration may always be omitted, and the program will still run
correctly. Such a declaration merely constitutes advice from the user that may be
useful in gaining efficiency. See declare.)
In Common Lisp, a data type is a (possibly infinite) set of Lisp objects. Many
Lisp objects belong to more than one such set, and so it doesn’t always make
sense to ask what is the type of an object; instead, one usually asks only whether
an object belongs to a given type. The predicate typep may be used to ask
whether an object belongs to a given type, and the function type-of returns a
type to which a given object belongs.
The data types defined in Common Lisp are arranged into a hierarchy
(actually a partial order) defined by the subset relationship. Certain sets of
objects, such as the set of numbers or the set of strings, are interesting enough to
deserve labels. Symbols are used for most such labels (here, and throughout this
book, the word “symbol” refers to atomic symbols, one kind of Lisp object,
elsewhere known as literal atoms). See chapter 4 for a complete description of
type specifiers.
The set of all objects is specified by the symbol t. The empty data type, which
contains no objects, is denoted by nil.
The following categories of Common Lisp objects are of particular interest:
numbers, characters, symbols, lists, arrays, structures, and functions. There are
others as well. Some of these categories have many subdivisions. There are also
standard types defined to be the union of two or more of these categories. The
categories listed above, while they are data types, are neither more nor less “real”
than other data types; they simply constitute a particularly useful slice across the
type hierarchy for expository purposes.
Here are brief descriptions of various Common Lisp data types. The remaining
sections of this chapter go into more detail and also describe notations for objects
of each type. Descriptions of Lisp functions that operate on data objects of each
type appear in later chapters.
- Numbers are provided in various forms and representations. Common
Lisp provides a true integer data type: any integer, positive or negative,
has in principle a representation as a Common Lisp data object, subject
only to total memory limitations (rather than machine word width).
A true rational data type is provided: the quotient of two integers, if
not an integer, is a ratio. Floating-point numbers of various ranges and
precisions are also provided, as well as Cartesian complex numbers.
- Characters represent printed glyphs such as letters or text formatting
operations. Strings are one-dimensional arrays of characters. Common
Lisp provides for a rich character set, including ways to represent
characters of various type styles.
- Symbols (sometimes called atomic symbols for emphasis or clarity) are
named data objects. Lisp provides machinery for locating a symbol
object, given its name (in the form of a string). Symbols have property
lists, which in effect allow symbols to be treated as record structures
with an extensible set of named components, each of which may be any
Lisp object. Symbols also serve to name functions and variables within
programs.
- Lists are sequences represented in the form of linked cells called conses.
There is a special object (the symbol nil) that is the empty list. All
other lists are built recursively by adding a new element to the front
of an existing list. This is done by creating a new cons, which is an
object having two components called the car and the cdr. The car may
hold anything, and the cdr is made to point to the previously existing
list. (Conses may actually be used completely generally as two-element
record structures, but their most important use is to represent lists.)
- Arrays are dimensioned collections of objects. An array can have any
non-negative number of dimensions and is indexed by a sequence of
integers. A general array can have any Lisp object as a component;
other types of arrays are specialized for efficiency and can hold only
certain types of Lisp objects. It is possible for two arrays, possibly
with differing dimension information, to share the same set of elements
(such that modifying one array modifies the other also) by causing one
to be displaced to the other. One-dimensional arrays of any kind are
called vectors. One-dimensional arrays of characters are called strings.
One-dimensional arrays of bits (that is, of integers whose values are 0
or 1) are called bit-vectors.
- Hash tables provide an efficient way of mapping any Lisp object (a key)
to an associated object.
- Readtables are used to control the built-in expression parser read.
- Packages are collections of symbols that serve as name spaces. The
parser recognizes symbols by looking up character sequences in the
current package.
- Pathnames represent names of files in a
fairly implementation-independent manner. They are used to interface
to the external file system.
- Streams represent sources or sinks of data, typically characters or bytes.
They are used to perform I/O, as well as for internal purposes such as
parsing strings.
- Random-states are data structures used to encapsulate the state of the
built-in random-number generator.
- Structures are user-defined record structures, objects that have named
components. The defstruct facility is used to define new structure
types. Some Common Lisp implementations may choose to implement
certain system-supplied data types, such as bignums, readtables,
streams, hash tables, and pathnames, as structures, but this fact will
be invisible to the user.
- Conditions are objects used to affect control flow in certain
conventional ways by means of signals and handlers that intercept
those signals. In particular, errors are signaled by raising particular
conditions, and errors may be trapped by establishing handlers for those
conditions.
- Classes determine the structure and behavior of other objects, their
instances. Every Common Lisp data object belongs to some class. (In
some ways the CLOS class system is a generalization of the system of
type specifiers of the first edition of this book, but the class system
augments the type system rather than supplanting it.)
- Methods are chunks of code that operate on arguments satisfying a
particular pattern of classes. Methods are not functions; they are not
invoked directly on arguments but instead are bundled into generic
functions.
- Generic functions are functions that contain, among other information,
a set of methods. When invoked, a generic function executes a subset
of its methods. The subset chosen for execution depends in a specific
way on the classes or identities of the arguments to which it is applied.
These categories are not always mutually exclusive. The required relationships
among the various data types are explained in more detail in section 2.15.